![]() 6.What might heritage in and of the Anthropocene look like? This article ponders this question by drawing on archaeological encounters with assemblages of drift matter (seaborne debris) in Norway and Iceland.6.9K Baldur's Gate II: Enhanced Edition.416 Planescape: Torment: Enhanced Edition.88 Persistent Worlds & Multiplayer for NWN (not EE).402 Custom Content & Community Exp Pack.I haven't tried all NPCs though and one of them I haven't used yet really do feel like a snowflake.Įdit: "shallow" might be a a bit too negative of a word to properly describe the game dialogues. One the one hand I would have liked more depth, but on the other hand I kinda like it that not all NPCs are special snowflakes. Sure, they have some background stories to tell, but it was obviously not in focus during the development. On top of this the actual interaction with the NPCs are surprisingly shallow*. Probably even fewer since I can only really remember one on the top of my head. Still haven't finished the game, I was at the end though before I put it on hold, and even though I didn't keep count I am sure I had no more than 5. The patch notes state that party members should banter more now. Has anyone played the game with the first patch? In the release version, I counted about 10 banters between party members in a full playthrough. Based on your post I guess that will reach an end sooner or later then, but let's see. Same with the time gate woman in Sagus, the lil'brat and I kept together. I met the guy in the mutant enclave in the Bloom where you can send Rhin away but I decided not to. Tybir is a douchebag and I can't see how any mainchar would ever trust him after you progress his quest. Matinka is the only NPC I don't dislike so far, but I haven't progressed Erritis or Callistege very far though, will keep them for another playthrough. I had planned to use all +1 stat cyphers with her then dump her, but since I like no other NPC anyways (I really dislike all, including Aligern who's supposed to the "good guy cleric dude" and Erritis "Mr Goody Two Shoes Paladin") I had planned to keep her. I have kept all except 2 cyphers IIRC, just for that one, huge chesse bomb I intended to unleash on the endgame. I am just done with ascension so I guess I am closing in on the end-game and she still haven't reached tier 3. So first I tried her a bit since the rest of my team by then was strong enough to take out anything the game threw at me, but then I actually started to care for the little rascal. I got her very late, mainchar was around tier 3 I believe, and I had read briefly about her cheese skill. Yupp, my post above about keeping one useless NPC was about Rhin as well. i don't know if this is fully correct and if there's an option to have her with you in the end but it only makes sense that there is i can't describe to you how much i hate rhin and how much she sucks as a follower even after predictably gaining the single cheesy ability that she has. you can permanently involuntarily lose rhin if you make some bad moral choices and at a specific point in the main questline she will say that she can't take it any more and that you must enable her to go home. i was very saddened because all unequipped artifacts, ornaments and weapons i had were with him, half of it better than what i was left with (i experimented with equipment a bit).but i just accepted it and went on. i didn't know that i won't be getting him back and i went far enough without him to lose the right autosaves. ![]() i don't know if the way i did his quest had a bad outcome and if there was a better solution, but that's what it looked like. you can permanently lose erritis if you send him away (i did it just to experiment with matkina in the bloom because it was her home supposedly) after his quest has progressed after a certain point.
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